Fixed an issue that caused the Infectious Fright perk to trigger on dead and disconnected Survivors. Direct bottle hit from The Clown will generate the Bottle Toss score event twice. . An invisible collision blocks the Coal Tower's basement. Fixed an issue that caused the gold assets in the Temple of Purgation map to appear textureless on Low graphic settings.Fixed an issue that made it possible to become permanently stuck inside the temple doors when in the doorway(s) while the generator on the lower floor was repaired in the Temple of Purgation map. Fixed an issue that caused the Wraith's Glowing Vigil head customization to clip through the Evening Wear Body customization. Fixed an issue that caused an impassable gap between two hospital beds on a specific tee tile in the Treatment Theatre map. Fixed an issue that caused the Killer add-ons not to appear in the tally screen in a Kill Your Friends match with a non-host Killer. The very slight movement speed decrease will help some survivors get away during these 2 terrifying minutes. Fixed an issue with generator repair efficiency for multiple Survivors working on the same generator. This change increases the consistency of movement speed across different killers, and gives the Doctor more mobility to land Shock Therapy attacks or patrol the level. This version of the character reduces that unwanted behavior, making the Blight's power more reliable and effective. Added a 200-point score event to the Survival category when successfully performing the "Snap Out Of It" action. Shock therapy granted 30 points of madness and static blast granted 50. Inactive RBTs will no longer trigger when attempting to leave via an exit gate. Fixed an issue that caused The Nightmare's Dream Snares not to be visible on specific areas of the main house tile in the Mother's Dwelling map. It has been fixed. Stolen Sketch Book add-on: Increased added Feral Frenzy duration from 2.4 seconds to 2.5 seconds. Broken pallets may appear to be replaced with Illusionary Pallets that persist until approached. Fixed an issue that caused the Escape survival points not to be awarded to Survivors if the Killer disconnected by cable pull. This change should cause survivors to be freed after being dropped 3 times in a row when dropped in quick succession. The Plague's power has no audio when more than 10 metres away, and is mostly drowned out by the terror radius when less than 10 metres away. Unique Wedding Ring: Change the rarity from Ultra Rare to Very Rare. Fixed an issue that caused players not to lose pips when disconnecting from a match by accepting an invite to a private lobby. Visual updates of several common in-game objects: Visual update of the Generators, including changes to models, animations and vfx. Feature - Adjusted the EULA & Privacy Policy approval flow, and added an option to revoke the consent from the settings menu. Fixed an issue that caused a host Survivor in a Custom Game to crash when leaving the match result screen after having died in the match. Fixed an issue that caused The Huntress' head to be misplaced in her shadow. Fixed an issue on multiple maps, where there are tiles with extremely bright lighting in various colors. Skill checks have a considerable chance to turn counter-clockwise for Survivors with Madness 2/3. Dead by Daylight Update 2.07 Patch Hinweise. Fixed an issue that caused an impassable gap between a snow pile and a tree in the Mount Ormond Resort map. Fixed an issue that caused downed Survivor auras to be visible to The Plague when using the Black Incense add-on. Tentatively fixed an issue that could cause a client to see a Hex Totem as a Dull Totem. Fixed an issue that displayed distorted legs when viewing the Doctor's Ladykiller Frock Coat from a distance. All Hallow's Eve Lunchbox: Increased the speed at which you heal others from +15% to +35%. Fixed an issue that caused Custom Game spectators to lose connection to the network instead of the host if the host disconnected during the match. Cool-down before further attacks after Punishment of the Damned reduced from 2.75 seconds to 2.25 second, Thanatophobia no longer affects healing speed, and its penalties have been increased to 4%/4.5%/5%. Fixed an issue that could cause multiple generators to spawn in one area in multiple maps that use the indoor generators (ie: Lampkin Lane, The Game, etc). New VFX are also applicable for Survivors being blinded with a firecracker item. We saved you a spot. Ironworks of Misery: Reduced the safety of the window in the foundry. Additive modifiers for Terror Radius are clearer and the result of stacking multiple modifiers is simpler to calculate. This change is relevant to the new Brutal Strength values. Changed the Bleedout timer from 15/20/25 seconds to 10/15/20 seconds. Fixed an issue that caused players rank to display inconsistently in the tally screen across all players if pips were lost or gained. Fixed an issue that caused an invisible collision blocking player movement on the right side of the basement stairs. Cannot change the resolution while in Windowed mode. Fixed an issue that caused the End Game Collapse timer not to be slowed when the conditions were met and a downed Survivor had escaped. Reverted the UI Scale back to the pre-4.0.0 size. Fixed an issue that caused the clock and bubble not to appear in the aura. Every map now has a baseline minimum distance between hooks, a minimum number of hooks and a maximum number of hooks. Fixed an issue that caused the level to reload each time the current Archive level was selected. Fixed an issue that caused the notification bubble for a Survivor stepping in a bear trap to be misplaced and wobble. Fixed an issue that caused The Doctor's head not to appear in auras. 10%/15%/20% faster. Fixed an issue that caused some fences in the Badham Preschool maps to have an invisible collision above them, blocking Killer projectiles. It's pretty quick, so keep your eyes peeled. Fixed an issue that caused no points in the Malicious Emblem for catching a Survivor in a locker. The effect is cancelled if the Survivor changes health state or picked up. The hooking animation has been updated. Stalking while leaning is twice faster than normal stalking. Fixed an issue that caused a missing texture on the roof of the shrine asset in the Yamaoka Estate maps. Previously, the "Order" add-ons increased the amount of madness inflicted by Static blast. Fixed an issue that caused the lobby UI to reposition itself when selecting any sub-category in the Loadout. Fixed an issue that cause The Oni to gain blood orbs when hitting an injured Survivor affected by the Endurance status effect. Maximum of three (3) attach to a Survivor’s waist, or on a Killer’s hook in the environment. Iron Will: Removed the stillness condition from levels 1 and 2. Survivors will no longer be able to hear the Spirit's breathing while she is phasing. Added Affected by Tinkerer modifier to the following addons; Nurse: "Dull Bracelet", "Anxious Gasp", "Jenner's Last Breath", "Metal Spoon", "Bad Man's Keepsake", "Spasmodic Breath"; Trapper: "Strong Coil Spring", "4 Coil Spring", "Bloody Coil", "Fastening Tools"; Hillbilly: "Thompsons Mix", "Death Engravings", "Doom Engravings". Botany Knowledge: Increased values from 10%/15%/20% to 14%/23%/33%. Fixed an issue that allowed Survivors to spam the Diversion perk while repairing a generator. Fixed an issue that could cause Survivors to be misaligned with the Jigsaw box with a ping over 100. This change gives the Wraith the bit of a boost that he needs, and also applies when damaging generators and destroying pallets. Increased the base heal time from 12 seconds to 16 seconds. Good skillchecks are meant to continue progress as the skillcheck was not failed, Good skillchecks were not meant to advance progress. This means that any inactive RBTs will remain inactive. Fixed an issue that made it impossible for The Nurse to blink on a specific tile in the Treatment Theatre map. (This includes Hex: The Third Seal and Huntress Add-ons). Fixed an issue that caused female Survivors not to play an open mouth scream animation when shocked by The Doctor's Shock therapy or Static Blast. Fixed multiple crashes introduced by the start of the Lunar Event. Slightly reduced the initial speed boost at the beginning of a lethal rush. Survivor Parties now stay together between games - No need to re-invite after each match. Fixed an issue that caused survivors auras not to be shown if a killer equipped with the Discordance perk enters the activation range after the survivors have started repairing a generator. Feature - Added a tutorial pop-up when entering a new menu for the first time. Disabled all Moon Bouquet (lightest / darkest moonlight) offerings, Added the ability to unlock perks in Bloodweb levels 2, 3 and 4. Prayer Beads Bracelet add-on: Made phasing sounds global instead of removing them. Fixed an issue that could cause clients getting kicked out of lobbies when loading into a match. Rainbow maps will track chests if revealed by a perk that shows chests (ie: Detective's Hunch). Fixed an issue that caused projectiles to pass through hooks in the Yamaoka Estate maps. Fixed an issue that allowed certain Survivors to interact with totem debris. The Legion Feral Frenzy adjustment: Restored The Legion's ability to see scratch marks and pools of blood at the beginning of the fatigue (when Feral Frenzy expires). Added a score event (Purge 200) for downing a Survivor with max sickness. We additionally implemented more analytics to track the "Rank Update Error" message some players are encountering and will keep a close eye on the result of this fix. The cosmetic will now be granted after reaching level 35 in The Reckoning's Rift. The increased UI Scale now only affects players using 4k resolutions. The following adjustments address these issues. Jump to: navigation, search. FEATURE - Added a ping indicator to show players' latency to the host for public matches. Dead By Daylight Update Version 1.59 Patch Notes 2.6.4 For PS4, Xbox One, and PC Players at Rank 15 will not be able to de-rank to Rank 16 (or lower) outside of rank reset. Fixed an issue that caused the Distortion perk not to lose any tokens. Fixed an issue that made it impossible for The Hillbilly to chainsaw sprint into the lower floor of the temple in the Temple of Purgation map. Fixed an issue that caused the Killer to become stuck between a hooked Survivor and the vaultable staircase asset after vaulting the stairs in The Underground Complex map. Fixed an issue that may cause the Demogorgon to become stuck after using a portal. Fixed an issue that caused Feng Min's face to disappear depending on camera angle in-game. Skill checks will trigger at every quadrant of the progress bar. This was done in the Nightmare DLC release. For the next iteration, when the killer chooses to close the hatch, we will complete all remaining generators, powering the exit gates. The Hillbilly: Releasing the power button will pause the overheat meter. Fixed an issue that caused The Hillbilly and The Cannibal to be missing their chainsaws on the match result screen. Fixed an issue that allowed players to get on top of some crates and could hold the game hostage in the Rift Lab room in the The Underground Complex map. Global change. Fixed an issue that caused Dwight's character model to disappear and reappear in the beginning of the Survivor Tutorial. Fixed an issue that caused Splinter offerings to appear in the Bloodwebs of owned Killers, Fixed an issue that caused the Frosty Eyes head customization to be too bright on the Nurse, Fixed an issue that caused the Hag's killer stain to be too big, Fixed an issue that caused the Howling Grounds customization items to be missing from players inventory, Fixed an issue that caused the Trapper's beard from the Strongman outfit to stay on screen when changing characters/customization items, Fixed an issue that caused the VFX from the Clown's bombs to be active in the tally screen/scoreboard, Fixed an issue that caused the camera to snap when a Survivor gets interrupted, Fixed an issue that caused the hatch to clip into the ground in the Survivor Tutorial, Fixed an issue that caused the muddy VFX to appear on screen when a Survivor triggered the Hag's Phantasm traps, Fixed an issue that caused the players rank to disappear inside the lobby, Fixed an issue that caused the tally screen/scoreboard to become empty when spectating another player, Fixed an issue that could cause the Survivor Tutorial becoming blocked when there was no Survivor on the hook, Fixed an issue that made it impossible for the Killer to pick up a Survivor who was downed around a specific tire asset in Autohaven Wrecker's Maps, Fixed an issue that made it impossible to drop a pallet when holding the Rush action button, Fixed an issue that made it impossible to hit Survivor with Huntress hatchets if too close, Fixed an issue that made it impossible to hit Survivors with the Hag, Fixed an issue that made it impossible to hit a Survivors head with the Clown's Afterpiece Tonic, Fixed an issue that prevented the Nurse from blinking in potential basement locations, Fixed an issue where hair was not highlighted when stalking a Survivor as the Shape, Misc customization items improvements (skinning, clipping, etc), Content - Removed the RedShell third party tool from the game, For more details on the Upcoming content and changes, please consult the 2.0.0 Dev Message.